The game is quite interesting, with many mechanics to improve your character and create new combos. It also reminded me of other titles I’ve played before, like Bayonetta, because of its combat style. What I liked the most was the combo system, which is really fun, along with the design of the health and special bars.
As I kept playing, there were some things I didn’t fully enjoy—for example, having to transform with L3+R3. If you’re close to an enemy, it won’t let you transform because it keeps locking onto the enemy. Also, I think the shortcut button for abilities would work better on R1, since L1 is used for the shield, and it feels a bit awkward.
I also found a few bugs I’d like to share. The first one happened accidentally: when entering the door that takes you to the next floor, suddenly in the combat room a pink door appeared floating in the air, but when I played again it didn’t happen. Another one was more intentional, since I love trying everything—I tested the skill that launches forward with a flurry of punches on the pink door that leads to the next floor, and I ended up going through it.
Finally, there was a bug that happened to me twice with the abilities: for some reason, they worked at the beginning but stopped working as I progressed through the floors, even with shortcuts or from the abilities menu. Also, I don’t know why, but when I go to the menu to assign abilities to shortcuts, it won’t let me select the first slot. I have to move down and then back up to assign an ability.
I hope this helps in some way, since the game is really fun and I believe it has the potential to become a great game. Keep it up!
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The game is quite interesting, with many mechanics to improve your character and create new combos. It also reminded me of other titles I’ve played before, like Bayonetta, because of its combat style. What I liked the most was the combo system, which is really fun, along with the design of the health and special bars.
As I kept playing, there were some things I didn’t fully enjoy—for example, having to transform with L3+R3. If you’re close to an enemy, it won’t let you transform because it keeps locking onto the enemy. Also, I think the shortcut button for abilities would work better on R1, since L1 is used for the shield, and it feels a bit awkward.
I also found a few bugs I’d like to share. The first one happened accidentally: when entering the door that takes you to the next floor, suddenly in the combat room a pink door appeared floating in the air, but when I played again it didn’t happen. Another one was more intentional, since I love trying everything—I tested the skill that launches forward with a flurry of punches on the pink door that leads to the next floor, and I ended up going through it.
Finally, there was a bug that happened to me twice with the abilities: for some reason, they worked at the beginning but stopped working as I progressed through the floors, even with shortcuts or from the abilities menu. Also, I don’t know why, but when I go to the menu to assign abilities to shortcuts, it won’t let me select the first slot. I have to move down and then back up to assign an ability.
I hope this helps in some way, since the game is really fun and I believe it has the potential to become a great game. Keep it up!
Thanks so much for trying it out and playtesting for me! I'll look into those bugs and your other feedback is super helpful too thanks!